Thursday, November 29, 2007

Toys Your Techie Friends Will Love

Forbes.com

BURLINGAME, CALIF. -The best toys to give, of course, are the ones that you really want to keep yourself. And if you have a techie-inclined mind, you're probably prowling for gifts with a real science twang.

Every blinking robot claims a spot on the tech-toy roster these days. But just because a toy uses a battery doesn't mean that it is educational or that it can give you--or the lucky recipient--any insight into the science behind it.

Just ask Matt Hannifin, who has run the jewel box-like Science Toy Magic Shop in Santa Fe, N.M., for the past six years. Hannifin delights in picking out unusual items that demonstrate the principles of science as if by magic. "No Lincoln Logs," says Hannifin. He checks to make sure the science works, then lets customers play with everything on display in his minuscule shop, which measures precisely 58.2 square feet. Last April, Hannifin even did a presentation on science toys to a special gathering of managers from the National Aeronautics and Space Administration.

In Pictures: Toys To Tickle A Techie

A couple of Hannifin's current favorites include a Fuel Cell Car and Experiment Kit from Thames & Kosmos, a package that lets you try 30 or so experiments that demonstrate the physics and chemistry behind using solar energy or a hydrogen fuel cell in a toy car.

You could also blow someone away with air. Sixteen-year-old Ben, who works for Hannifin, delights in demonstrating the Airzooka, literally an air cannon that sends a blast of air 20 feet or so. You start by pulling back an elastic "launcher." When you release it, the launch pushes air through a barrel-like container which creates a "toroidal effect." The air inside the device slows down in the center and speeds up along the edges. The result: An unsuspecting victim will suddenly feel a strong "puff." No batteries required.

There's also a nifty laser game reminiscent of chess. Even the folks on the Star Ship Enterprise would have loved this. The pieces have an Egyptian look and mirrored sides that bounce light from a low-powered diode laser at one another and consequently knock each other out of the game.

Too much work? Try the Levitron, which will keep even the most scientifically inclined theorizing about exactly how it works. The Levitron gets touted as an "anti-gravity" device--and in a way, it is. The latest Levitron uses a cleverly arranged collection of magnets to keep a globe spinning. And there are plenty of variations on the theme: A version of the Levitron called "Floating Ideas" gives you a base over which you can float a variety of objects, including models of the space shuttle, a VW Beetle and a picture frame. "The most popular is a floating picture frame," notes Hannifin. "It's great for executives' desks."

Oddly enough, for a guy as versed in the latest tech as Hannifin, he hasn't yet created a Web site. (He will ship some objects, however. Google can help you find the phone number for his shop.)

Hit up tourist spots for other shopping options: Any science museum worth its entrance fee has an intriguing gift shop these days. Silicon Valley favorites include the Tech Museum in San Jose and the Exploratorium in San Francisco.

If you want to go off those well-trod paths, however, there are still more options floating around on the Web.

One gift that will keep the conversation going evening after evening is a copy of the Periodic Table. Not just any old periodic table, but the most photographically breathtaking version ever created, encased in sturdy plastic and enlivened by "lenticular technology," the technique that uses linear lens elements laminated over a specially processed image to create a convincing 3D effect. It is the coolest placemat I've ever seen.

In our house, which is often overflowing with grade-school boys, these elemental placemats have been an astonishing hit. The kids love quizzing each other on the elements. (Really. They do it themselves. Without prompting--or at least without very much prompting.)

Like the best products, this lovely chart of the elements grew out of the passionate interest of its creator, Theodore Gray, one of the co-founders of Wolfram Research, maker of Mathematica software.

And what is one of Gray's favorite sci-toys this season? He loves the Lichtenberg figures from a Web site called TeslaMania. Bert Hickman, who runs the Web site, does things with voltage that no one should try at home. One happy side product: a collection of Plexi-glas paperweights that have been zapped with 5 million electron volt e-beam so it winds up with a fractal pattern display inside. No kidding. The creations look their best when lit up with, say, an LED light. But just imagine bringing this into the office after the holidays.

All of which brings me to one of my favorite gifts: an old-fashioned instruction guide for making cool stuff. Saul Griffith, who earned a Ph.D. at the Massachusetts Institute of Technology, teamed up a couple of years ago with a cartoonist to create fun and instructive guides on how to make things yourself. Can't you just see yourself armed with a homemade Marshmallow Shooter?

There's no better way to guarantee a very techie New Year.

In Pictures: Toys To Tickle A Techie


http://www.forbes.com/technology/2007/11/29/toys-techie-gadgets-tech-holidaytech07-cx_ec_1129toys.html

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Monday, November 05, 2007

Column: Searching For True Innovators


Forbes.com

BURLINGAME, Calif. -Mirror, mirror on the wall, who's the most innovative of them all?

Google?

Apple?

The answer to that question will be measured in the hundreds of millions--hundreds of millions of consumers, devices and eventually dollars--or, more appropriately, some other currency that isn't falling through the floor.

The device of this generation is clearly the mobile phone. Every company worth its market cap is scrambling to figure out how to make itself fundamental to the delivery of information via a handheld device. We are at that sweetly transitional moment in an industry when innovation truly counts, when consumers buy a product because it delights or serves them--not just because sticking with what they have is far easier than switching to something new.

Both Google and Apple have whole new categories of products. But the phone industry already exists: The type of innovation required in this case goes by the catchy name of "cross-boundary disruption."

I can't take credit for the phrase. There's a wily guy over at the Stanford Business School who is giving some 30 graduate students a tutorial on how to break into somebody else's business. His name is Andy Grove. (You thought Grove had retired? Guess again. He just has different intellectual stomping grounds these days.)

A few days ago, I slipped into the class Grove teaches jointly with his longtime Stanford collaborator, Robert A. Burgelman, to get an earful of what it means to innovate in a field that already exists. Their class is scrutinizing a number of industries: energy--particularly the automobile industry--media, health care and telecommunications.

Grove and Burgelman offer up a checklist of symptoms of an industry ripe for disruption. Among them: Is it a slow-growth industry? Is there little business model innovation? Are there incumbents who have established "rules" for the industry.

"Disrupters" to that status quo typically show up from other industries. They need to have enough scale and resources to make a real difference. This isn't a game for low-budget startups; you've got to have enough muscle to make a dent in a field where there are giants. Disrupters are hungry. They're risk takers. And most important, they are not prisoners of their own prejudices and past decisions--a newcomer to a field can see the problems of a static old industry differently.

Both Apple and Google were enormously innovative during their early days. Both created industries.

But only Apple, so far, has shown it can hurdle industry boundaries and shake up a staid market--namely, the market for portable music.

The secret weapon Apple brought to music? Putting all the pieces together seamlessly using the power of software.

Other companies, starting with Sony, made portable music players. They made tiny ones, pretty ones, powerful ones. But all those differences were based largely on the look and feel of the device.

Apple's iPod is lovely to hold. But Apple's deep insight was that the innovations that could reshape music players weren't based in mechanics or hardware. It's software that lets people sync their iPod to their computer, to shuffle songs, to manage playlists and so on. "Software" becomes a code word for describing the way we organize information in our world.

Fast-forward to mobile phones: The fundamental difference between the iPhone and everyone else's phone, once again, has also been in how Apple organizes the myriad of functions and resources on the phone--again, software. The rest of the device--even the lovely big screen--is just a window into how Apple thinks about organizing the world.

Google thinks about--and organizes information--differently than Apple. Next week, we're likely to see how Google would organize the world's information and deliver it to a small device, formerly called the "cellphone." Google also likes to move with a caravan of developers and fans around it. Certainly the company's recent announcements about building an open environment for those who develop applications on social networks underscores Google's desire to capitalize on the power of the crowd.

Grove's class hasn't finished analyzing the emerging phone market. They have some good ideas of what helped Apple triumph in one new market, but the school year will be over before we have data that reflect what consumers deem the most compelling innovations in this arena.

But one element is clear: Consumers will benefit from such cross-boundary disruptions, in mobile communications and elsewhere.


http://www.forbes.com/technology/2007/11/02/apple-google-iphone-tech-cx_ec_1105innovate.html

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Wednesday, October 24, 2007

Forbes.com: Ronald Burkle: Money is tight and so that means...


Forbes.com

Beverly Hills, CA -It's always heartening to see a hard-working billionaire.

Ron Burkle, managing partner of the Yucaipa Companies, is a ranking member of Forbes' billionaires list--but he clearly isn't resting on his bank account. He is actively looking for investment opportunities in companies--including traditional media companies--that are undervalued and could be juicy investments.

Along with fellow Forbes-ranked billionaire Eli Broad, Burkle considered buying the Los Angeles Times. "We thought it would be great to have a newspaper in L.A. that likes L.A.," Burkle quipped at Forbes 2nd annual Meet conference.

Complete Coverage: Forbes' Meet Conference

Burkle also talked with the labor union at the Wall Street Journal when that group tried to put together a counterbid to Rupert Murdoch's offer for Dow Jones.

Neither of those deals came to pass. But Burkle did snap up Prime Media, which controls something like 90% of the retail space for magazines at checkout counters throughout the U.S.

Burkle was upbeat about Microsoft's decision to buy a stake in Facebook: "The Facebook valuation became real today because Microsoft took an investment."

Burkle was later joined on a panel about private equity by three other long-time investors. All agreed that the Microsoft-Facebook alliance had great upsides for both of those companies.

But don't expect to see more big deals, the investors warned. Last year's wave of leveraged buyouts is over, Burkle said.

Foreign investors, by contrast, are looking for investments, pointed out James Montgomery, chief executive of investment firm, Montgomery & Co. "We see a lot of Japanese and Europeans looking at the U.S. From their perspective the fact that the dollar is half off makes it a good buying opportunity," he said.

Burkle, who has spent time studying most of the big media companies, was scathing in his assessment of the newspaper firms. "The newspaper industry really missed its opportunity," he said. "They could have controlled all the [big content] sites," such as job sites.

Instead, too many newspaper owners were obsessed with their quarterly returns, he said. "Their plans were to cut a few inches from their papers, every few years."

Hardly a recipe for growth.

http://www.forbes.com/facesinthenews/2007/10/24/burkle-broad-investment-tech-cx_ec_1024autofaces04.html

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Forbes.com: Buyout Alert: Could The New York Times Be Next?


Forbes.com

Beverly Hills, CA -Dow Jones changed hands faster than anyone might have imagined. Could The New York Times be next on the takeover list?


Forbes editor Matt Miller asked the four investors on the private equity panel at Forbes 2nd annual MEET conference whether they felt that The New York Times Co. was ripe for a takeover. Three out of four said yes.

"It's doable from a financial point of view," said Ronald Burkle, who was linked to a possible white knight counterbid to Rupert Murdoch's News Corp.'s for Dow Jones. "It's not as big as deal as you'd think."

Complete Coverage: Forbes' Meet Conference

The obvious question: just how much time has Burkle spent thinking about the Times?

Burkle pointed out that, unlike Dow Jones, the family that owns the New York Times has been actively engaged in managing the property.

Even so, James Montgomery, chief executive of investment firm, Montgomery & Co., agreed that the Times brand is undervalued.

But rather than a buyout, there are a number of big companies that could be stalking for a content partner. "An equity swap would be one way to acquire the Times, pointed out Tom Westdyk, managing director of CIT Communications. Possible candidates: Comcast, Disney or even Microsoft.

Thomas Tull, chairman of Legendary Pictures, was the only nay-sayer. "I don't think it will happen in the next 12 months," he said. But he conceded that he hasn't spent much time thinking about the deal. "It's a great asset. There's a lot you can do with it," he said, somewhat wistfully.

One other media company that the panelists all agreed was undervalued--but tricky to consider is Playboy. Pornography generates huge revenues yet investors are still a bit squeamish about whether that's how they want to spend their money.

The climate for big investments may be chilling but there's still an appetite for companies that can crank out revenue. As Miller pointed out: "No matter how cool a new media company sounds, it's all a pipe dream unless you can make money."

Read The MEET Blog for the latest from the conference,


http://www.forbes.com/facesinthenews/2007/10/24/nytimes-buyout-burkle-tech-cx_ec_1024autofaces03.html

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Wednesday, October 03, 2007

Play It Again, Bill


Forbes.com

Burlingame, Calif. --Few companies these days are as doggedly persistent as Microsoft--even in businesses that thrive on flair more than diligence. Case in point? Handheld music players.

Late Tuesday, Microsoft took the covers off the second generation of its Zune digital music player. That means Microsoft will offer consumers four classes of Zunes by mid-November, packing between four and 80 gigabytes of data and costing from $150 to $250.

Microsoft is also quietly retiring what managers delicately call the "definitely polarizing" brown player from the lineup. New Zunes will come in red, pink, green and black. All include an FM tuner and wireless connectivity for sharing music.

Even Microsoft concedes that its first Zune was, at best, a placeholder. Critics compared the devices unfavorably to iPods. Consumer enthusiasm was lukewarm. Microsoft sold about 1.2 million Zunes between November and June. By contrast, Apple sold more than 41 million iPods during roughly the same period.

This time around, the Zune is a tried and true Microsoft design. The erstwhile software giant has gotten rid of the first generation of Zune hardware blueprints (created by Toshiba) and reworked the device's design from scratch. That makes Zune one of only four devices that Microsoft does in-house. (The others are keyboards, computer mice and Microsoft's Xbox game machine.)

Software is key to the Zune's success, Microsoft figures. The company has poured great energy into developing a social-networking feature called "Zune Social." The application allows users to automatically share recent playlists with friends and peek at what they've been listening to. The application will be open to non-Zuners as well through existing social-networking sites.

Microsoft crafted a better deal with music companies, too. Zune owners will be able to share songs wirelessly with multiple friends. Friends can listen to a tune three times--over any time period--for free. Consumers will then get a message nudging them to buy the recording.

Even with all the updates and improvements, analysts yawned at the new Zunes. Van Baker, an analyst with market research firm Gartner says the Zune, "looks strangely like the [Apple] Nano, a couple of generations ago." He adds that Zune Social will be great for users, but is unlikely to make people drop their iPods. Microsoft might be able to woo customers away from other competing music players, including Sandisk, Creative Technology and Samsung, which together have about 16% of the market, according to the NPD Group.

So prepare for a deluge of advertisements heralding how Zunes will help you build circles of friends through music. No one will be hoping the promise comes true more than Microsoft.

http://www.forbes.com/technology/2007/10/03/digital-music-players-tech-cx_ec_1003zune.html

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Tuesday, September 25, 2007

Forbes.com: Shifting Places

Forbes.com

BURLINGAME, CALIF. -Blake Krikorian, co-founder, chairman and CEO of Sling Media, burst onto the Silicon Valley entrepreneurial scene three years ago with a compelling idea: He wanted to see his favorite television shows--whether they were delivered on cable or broadcast or plain old TV--on any screen, at any time. Krikorian called the idea "place shifting."

SlingMedia began shipping its boxes for bouncing video from one screen to another in June 2005. Consumers have snapped up "hundreds of thousands of Sling boxes," says the company, which now sells three versions of its box in over 5,000 retail stores in 11 countries. Forbes magazine featured Krikorian as a technology pioneer in its 2004 E-Gang feature.

Yesterday Krikorian truly cashed in on his idea, selling Sling Media to direct-satellite TV maker EchoStar Communications Corporation for approximately $380 million in cash and EchoStar options. EchoStar was also among Sling's early corporate investors.

Krikorian has never been simply a gadgets guy, however. In 2006, Sling Media started an entertainment group, which aims to reach beyond the Slingbox. Among the ideas: a new program, "Clip+Sling," slated to debut this fall, which is designed to let people use their Sling boxes to snip a small video segment and send it, via e-mail, to someone else.

Krikorian spoke with Forbes.com about the deal and about what's next for him and for SlingMedia.

Forbes.com: SlingMedia has been a hot property. Why sell to EchoStar?

Blake Krikorian: We didn't have much interest in selling. We were literally on the verge of closing a series C round of financing when we were approached by a few different companies. We met with Charlie Ergen (chief executive and co-founder of EchoStar) and his team. We had gotten to know them because they've been investors for more than 1.5 years. They share a lot of values that matter to us: We're kind of aggressive, we love to innovate and create and stoke that entrepreneurial spirit. Charlie is a founder, an entrepreneur. He created something from nothing and he's still there. I respect him a ton.

We're truly a convergence company. We don't fit well into the usual categories of "media," or "mobile," or even "hardware." We believe our job is to glue together all the multiple brands of products and services that consumers use to get their video. We didn't want to be beholden to one brand, or one TV or mobile provider, or even one consumer electronics brand. We want to be very neutral. EchoStar wants us to continue to work independently, to sell at retail, work internationally and just let the technology flourish broadly.

Does that mean we won't see a Slingbox integrated into an EchoStar Dish?

It will be great to see Sling embedded in Dish network products. But the first products with Sling embedded may be with a different operator.

What can you do as part of EchoStar that you couldn't do on your own?

Our pockets will be a lot deeper so I don't have to be out there raising money every 12 months. Unknown to many people, even me, is the tremendous technology portfolio and engineering resources that EchoStar has. They've deployed more direct video recorders than anybody else in the world. They've built their entire dish network--and everything that supports it--themselves, including the billing systems, the backend, uplink facilities, and so on. So there's a lot of raw ingredients that we can pull to accelerate our development.

What does EchoStar get for its money if you retain so much of your independence?

EchoStar is interested in the possibility of a spinoff. In EchoStar's press release today, Charlie says: “We believe separation of our consumer-based and wholesale businesses could unlock additional value. "We believe Sling--which will be a standalone subsidiary of Echostar--can help unlock some of that value once our deal closes.

Could there be an IPO in your future after all?

That's your comment. I can't speculate.

John Malone of Liberty Media has also been an investor in Sling. Was he disappointed you signed up with EchoStar?

We gave Liberty a pretty good return on their investment, so I would expect him to be pleased.

What are you going to do next?

I intend to stay with this company, as will the vast majority of the management team and our employees. We're going to continue to run like heck. We're only on step two of 10 that we want to achieve.

We're gearing up to launch our "Clip+Sling" service. I think it really has the potential to revolutionize how people socialize around television. It takes water-cooler conversation and brings it to the Web. When you see something hilarious on TV, you'll be able to literally push a button, chose a limited segment of that content and e-mail it to friends and family--even if they don't have a Slingbox.

It's clip-and-share-TV. But in a very industry friendly way.

How so?

Say you send the clip of The Daily Show to your friends. Your friends get an e-mail link and are brought to a landing page branded with The Daily Show. It says when they can see the show, what channel. They can watch the clip, see a banner ad, a little advertising--maybe even "click here" if they want to see the whole show. It's a springboard to other transactions. For the content providers, we're helping them build and maintain their brand, and giving them a spot to place additional advertising.

Does YouTube hate you?

Nah. YouTube says it's focused on user-generated content. It's easy to upload your videos from a webcam to YouTube. But to do it from a DVR, you have to be pretty techie.

We're focusing on professional content. Clip+Sling is a ginormous leap in choosing and sharing professional video. It's a different focus than YouTube.

You shouldn't have to care where your video comes from. That's what we want to deliver--a unified seamless experience, no matter where you are. So you'll see us do more of these thing kinds of things.

http://www.forbes.com/technology/2007/09/25/slingbox-krikorian-google-tech-cx_ec_0925slingqanda.html

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Monday, September 03, 2007

E-Gang: A Trick Of The Light

Forbes.com


On The Cover/Top Stories
A Trick of the Light
Elizabeth Corcoran 09.03.07

For Christiana Honsberg and Allen Barnett, the pot of gold isn't at the end of the rainbow. It's in ripping the rainbow apart to make the world's most efficient solar cells.

In late July University of Delaware researchers Honsberg, 40, and Barnett, 67, set a world record for solar efficiency, converting 42.8% of the sun's radiation into electricity with their prototype cell. That's almost three times as efficient as commercial solar cells. "We think we can do 50%," says Barnett. He and Honsberg are working to build practical devices by 2010, with support from the U.S. military and an industrial group led by DuPont.

The first crushing problem they aim to solve is lightening a soldier's load. Soldiers are walking power supplies, lugging 20 pounds of batteries that last barely a week. Two years ago the Defense Advanced Research Projects Agency challenged researchers to create an affordable, rechargeable solar cell, about the size of a postage stamp, which could crank out a half-watt of power.

Honsberg and Barnett were eager to try; it would be their first joint project in almost 20 years. Honsberg first worked on solar cells in the mid-1980s as an undergraduate at the University of Delaware, in Barnett's lab. After earning her doctorate, she wound up at Australia's renowned photovoltaics center at the University of New South Wales. Barnett went into business, spending 14 years running solar power company AstroPower. The company fell into financial turmoil. Barnett resigned and returned to the Newark, Del. campus in 2003. A year later ge bought the assets. When Barnett went looking to staff up a solar research program, Honsberg topped the list of recruits.

Honsberg and Barnett knew that one of the most efficient solar cell designs was a sandwich of three different photovoltaic materials, each of which is triggered by a different wavelength (or color) of light. But to make those photovoltaic stacks researchers must force the crystal structure of one material to match another--a difficult and costly task.

Why struggle with single structure, asked Honsberg, when you could let the constituent parts operate independently?


Honsberg and Barnett proposed a device that uses a concentrator lens to focus light. Another device splits it into colors that are aimed at the various photovoltaic materials. High-energy (short-wavelength) photons are absorbed by one compound semiconductor; mid- and low-energy photons are bounced to other solar materials, such as gallium arsenide and silicon. They figure their device can use as many as six materials, and they can mix and match from among the best or cheapest. No other solar cell design lets engineers swap different materials in and out to balance costs and efficiency, points out Douglas Kirkpatrick, the Darpa manager overseeing the project.

The Delaware lab has built a few dozen experimental solar cells; they can be from 1 to 10 square centimeters. Wiring about three dozen together into a module would be enough to recharge a laptop. Building modules is the agenda for the next six months. Barnett predicts they will be 10 to 20 percentage points more efficient than what's on the market.

Darpa is doubling its funding for the program. With corporate dollars, too, the three-year program will have a $100 million budget. "There's no technological reason why this technology couldn't scale to rooftops," says Kirkpatrick. But first things first: The Pentagon wants solar-powered flashlights and battle gear.

http://www.forbes.com/free_forbes/2007/0903/092.html

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E-Gang: Seeking The Light

FORBES COVER STORY:

Michael Splinter was raised on the most powerful incantation in the tech industry, Moore's Law, which roughly holds that computing power per dollar doubles every two years. During his 20 years at Intel Splinter saw this law deliver exponentially better products and profits.

Now, as chief executive of Applied Materials, the biggest pick-and-shovel maker for the semiconductor and flat-panel display industries, Splinter, 56, wants to forge a sunny-side-up version of Moore's Law. "Can we, with our customers, drive down the cost per watt of photovoltaics?" Splinter asks. "We've got to."

Currently photovoltaics cost $2 to $3 per watt to build, down from $22 in 1980. Splinter thinks he can help drive the cost of solar to under $1 a watt. At that price, even after adding a dollar or two per watt of installation costs, solar power would rival grid-delivered fossil fuel power. (Bear in mind that watts here are measured at midday peaks. Even in California an installation rated at 1 kilowatt will produce only 1,600 kwh a year.)

Ambitious enough to be on Intel's shortlist of future chief executives, Splinter leaped at the chance to run his own show at Applied in 2003. The growth in solar captured Splinter's attention early on. Slowdowns at computer chip makers, who buy nearly all of Applied's equipment, hit hard. The $9.2 billion (revenue) company has a price-to-earnings ratio below that of Kraft Foods.

The solar cell manufacturing industry for years made do with hand-me-down tools from the computer chip industry. But last year solar cell manufacturers bought more silicon wafers than chipmakers--and solar's demand for wafers is growing three times as fast as demand from the rest of the electronics industry. Applied will likely hit $400 million in contracts for solar manufacturing gear by year-end; Splinter wants $1 billion by 2009.

Applied intends to trim the industry's costs in four ways: boost solar factory throughput, improve the productivity of every tool, cut materials costs by using photovoltaic materials more sparingly and raise solar cell efficiencies. Splinter has already spent close to $1 billion to hire hundreds of people for his solar group, buy two small thin-film equipment makers and invest in a silicon wafer firm in California.


Charles Gay, who is leading Applied's solar business, obsesses about speed. Computer chips are made in batches; solar cells are produced continuously. Coating tools once used to put films on sheets of glass are being tweaked so they can also rapidly coat thousands of individual wafers. Thin-film solar makers want to work with the 64-square-foot sheets of glass used by Applied's LCD customers, but solar glass is four times as thick as display glass. So Applied is strengthening the arms of the robots it sells to hold glass sheets. "We'd like to move one ton of silicon wafers through a line in an hour," Gay says. At that speed one factory could produce a gigawatt of solar modules per year, ten times as much as the U.S. is now installing. "This is like the 1970s in the computer chip business," says Splinter, flashing a 200-watt smile.

http://www.forbes.com/free_forbes/2007/0903/080.html

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Thursday, August 16, 2007

E-Gang: The Sunshine Economy

Forbes.com

Solar power is the ultimate alchemy, using something free to create something valuable.

Aficionados like to point out that an hour of sunlight packs enough energy to power the entire world for a day. Or this: If you could cover an area about the size of Massachusetts in the Southwest U.S. entirely with solar cells, you could generate enough electricity to quench America's need for electric power.

But building solar cells, the devices that convert photons from the sun into streams of electrons and electricity, is complex, expensive magic to pull off--and has burned many entrepreneurs and investors in the past.

Today, solar energy contributes about a tenth of a percent (0.1%) of the U.S.'s electricity needs. Both Germany and Japan, where government have provided more subsidies, use a larger percentage of solar power.

But oh, the promise.

Among alternative energies, solar energy is a child starlet: alluringly clean, endlessly promising--yet petulantly expensive and hard to manage. For investors, solar energy stocks have been an astonishing story this year: The aggregate market value of a group of 28 solar companies now tops $118 billion.

On average, the value of those companies has risen almost by half since January. Driving those market valuations is the expectation of more growth ahead: Analysts both in industry and in the government anticipate that solar will be the fastest-growing alternative source of electric power over the next 25 years.

How will it happen?

This year's E-gang, our ninth annual look at technology innovation, offers a snapshot of some of the inventions and entrepreneurs that are part of this solar boom. The work starts with tool makers--those companies that are building and refining the equipment needed to make solar cells.

Then there are inventors, who keep trying to squeeze more power from every ray of sunlight. Manufacturers of different versions of solar power vie to have their approach designated as the most promising. There are plenty of contestants: the traditional approach of building crystalline solar cells, pairs relatively higher efficiency with higher costs.

There are thin-films of solar materials, some made from exotic combinations of materials, others still relying on silicon. Then there is one of the oldest ways of getting power out from the sun: solar "thermal" installations, which absorb the sun's energy, transforming it into heat so it can boil water and run a turbine.

Finally there are those who innovate through their business models and strategic approach--the installers turned financiers, who help customers juggle the costs and risks of investing in solar. None have had more experience in this than Germany's solar installers, who are cashing in on their government's generous subsidies for solar power. The stock market has also been a boon to many Chinese companies, which have jumped into the business of building everything from solar wafers to finished panels.

Rising Sun
Investors have been snapping up stocks of solar companies from around the world. The aggregate market valuation of these 28 solar products manufacturers in early August was $118 billion.

Company/Country Market Capitalization ($U.S. bil)
REC/Norway $17.40
ORKLA/Norway 16.7
MEMC/US 12.4
WACKER/Germany 9.9
Q-CELLS/Germany 9.5
FIRST SOLAR/US 7.3
SUNPOWER/US 6
SUNTECH/China 5.8
SOLARWORLD/Germany 5.5
LDK/China 4.5
TOKUYAMA/Japan 4
DC CHEMICAL/South Korea 3
CONERGY/Germany 2.6
YINGLI/China 2
MOTECH/Taiwan 1.8
JA/China 1.5
TRINA/China 1.4
ECD/US 1.2
ERSOL/Germany 0.9
EVERGREEN/US 0.9
RENESOLA/China 0.7
E-TON/Taiwan 0.7
SOLON/Germany 0.7
SOLARFUN/China 0.5
SOLAR MILLENNIUM/Germany 0.5
ATS/Canada 0.4
CHINA SUNERGY/China 0.3
CSI/China 0.2
TOTAL 118.1

Market value as of Aug. 14.

Sources: Bloomberg Financial Markets; FT Interactive, Reuters Fundamentals and Worldscope via FactSet Research Systems; U.S. Department of Energy.

Sources: Bloomberg Financial Markets; FT Interactive, Reuters Fundamentals and Worldscope via FactSet Research Systems; U.S. Department of Energy. Sources: Bloomberg Financial Markets; FT Interactive, Reuters Fundamentals and Worldscope via FactSet Research Systems; U.S. Department of Energy.

Solar power is still more expensive than fossil fuel generated electricity. But the gap is closing. The rule of thumb in the solar business: Every time the volume of solar cells doubles, its cost drops by 20%. Governments in Germany and Japan have consequently offered generous subsidies to local consumers and companies who invest in building solar power. Those subsidies have sparked booms.

According to the International Energy Agency, by the end of 2005 Germany led the world with the most installed photovoltaic systems (1.43 million kilowatts) followed by Japan (1.42 million kilowatts). The U.S. was a distant third (480,000 kilowatts). (Click here for more information.)

The race is on to find a way to make solar grow up so that it can compete, dollar-per-watt, against any fuel on the planet.

The long-term forecast? Bright, with big patches of innovation ahead.

http://www.forbes.com/technology/2007/08/16/egang-intro-solar-tech-07egang-cx_ec_0816egangintro.html

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Monday, June 18, 2007

Column: Smile--You're always on Camera


Letter From Silicon Valley

Burlingame, Calif. -Last week, I got a glimpse of the future--and even captured a couple of minutes of it on video.

It happened during the opening dinner of a three-day powwow on media and entertainment, convened by the Paley Center for Media (formerly the Museum of Television and Radio) and the technology governors of the World Economic Forum. The event glittered with executives and political wonks: California Gov. Arnold Schwarzenegger spoke; so did Google's Eric Schmidt and Yahoo Chief Terry Semel.

Even more memorable than the speakers, however, were the scores of guests holding up little white boxes, about the size of a BlackBerry, videotaping the event. Each dinner guest had been given a "Flip" video camcorder--and instantly put it to use.

Sitting next to me, Jonathan Kaplan, the spirit and chief executive behind the company that developed the Flip, beamed--and pointed his Flip toward center stage as well.

Welcome to a world where everything you do may well be recorded. Flip clips bring special significance to the phrase "global village." Just like several generations ago, when the old ladies of the village kept a sharp eye on everyone, today an electronic eye will do that for us.

Every event. Any time. Anywhere. This thing fits into a purse or pocket. The quality of the video? Not as great as your high-end camcorder, for sure, but sweet enough--and certainly handy. It took my 10-year old about two seconds to find the "on" button and start filming breakfast the next morning.

It won't all be great video. (OK, my Arnold footage isn't brilliant. I did get a shot of the green snakeskin boots, though.) There will be plenty of chances to accidentally delete footage. (Yeah, I did that too.)

Kaplan's company, Pure Digital Technologies, based in San Francisco, is at the front of this wave. In May, it rolled out two models: one captures 30 minutes of video, the other 60 minutes. Prices range from roughly $120 to $150--maybe less, depending on where you shop.

Such technology is essentially software, wrapped up in a package of plastic and metal. Kaplan says Pure Digital spent about six years building the software inside the Flip. At first, the start-up licensed its technology to a number of companies: RCA, for instance, makes "Small Wonder," a similar camcorder. These plug into your computer or your television directly. Drugstore chain CVS/pharmacy sells a one-time use camcorder, based on Pure Digital's technology, that sells for $30. (Those video clips have to transferred to a DVD at CVS, a $13 operation.)

But the opportunity seemed too juicy to leave to everyone else. About six months ago, Pure Digital, which has a raft of high-stakes financial backers including Mike Moritz of Sequoia Capital and Benchmark Capital, decided to go for broke by selling Flip video devices itself. "Designed in America, made in China," Kaplan says.

Expect to see these kinds of recorders--whether using Pure Digital's technology or someone elses'--everywhere. In your cellphone too.

There's enormous power to the technology. I saw video footage from China last year, taken by a journalism student who did an internship with Forbes, documenting appalling working conditions in factories that are making high-tech products. Imagine if the Chinese workers who build the Flip hand out a few boxfuls of devices to their friends--and share with the rest of the world some of the heartbreaking images of the human and environment cost of economic progress.

Imagine how a Flip would have changed the history of Watergate--if either Woodward and Bernstein had used them, or if Nixon's gang did.

Imagine how schooling changes: Will my boys videotape future classes instead of taking notes?

Jonathan Schwartz, the pony-tailed chief executive of Sun Microsystems, got his five minutes of stage time too. He described how he had recently asked a fresh-faced new hire at Sun what he thought of the company.

"Well, it's kind of an old-fashioned company," the 20-something conceded.

"Old-fashioned?" fumed Schwartz. "In what way?"

"You use e-mail," replied the younger man.

"What's wrong with that?" demanded Schwartz.

"My parents send me e-mail," he answered.

So uncool, so 1990s.

Just keep your nose powdered.

Your comments are most welcome. Write to me at ecorcoran@forbes.com. Please also note whether I can share your comments with readers.

http://www.forbes.com/technology/2007/06/15/flip-camera-video-tech-cx_ec_0618valleyletter.html

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Thursday, June 14, 2007

Column: Fellowship Of The Ring


Letter From Silicon Valley

BURLINGAME, CA--Sam's Grill, in downtown San Francisco, is a bit like a time machine. It sits on a corner, just off busy Bush Street, where buses and motorcycles and Priuses vie for road space, pedestrians scream into their cellphones and neon signs blink. Once through the heavy wooden doors of Sam’s, the light seems a bit softer, the daily commotion muffled by the curious rabbit-warren architecture of the place. Every table is cloistered in its own, wood-paneled nook. It's a bit like dining in a private car on a train.

Last week, I joined my mother-in-law and 12 of her college friends at Sam's to celebrate their 60th college reunion. The boisterous octogenarians had traveled from various corners of Canada for the event. They retold stories of mischievous classmates and dour professors, of picnics in the snow and even of a peculiar old horse.

One, Lloyd Rodway, who sports a dapper silver mustache, leaned across the table toward me. "Do you know what this ring is?" he asked. He stretched out his right hand on which he wore a dull gray band on his little finger. He took it off and handed it to me.

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It was a simple gray metal ring, roughly faceted.

"It’s an iron ring," Rodway said. I handed it back, and he slipped it back on his finger. "When I became an engineer, I took part in the 'Kipling ritual.' I promised to use my engineering skills to the best of my ability to help the rest of the world."

"Like the Hippocratic oath?" I asked.

"Just like that," he answered.

It turns out that in the early 1920s, seven of the past presidents of the Engineering Institute of Canada got together in Montreal and considered how to encourage Canadian engineers to feel closer, part of a special guild. One offered to ask his friend, British writer Rudyard Kipling, to draft an appropriate oath.

Kipling was charmed by the idea. In 1923, he delivered "The Ritual of the Calling of an Engineer," with the caveat that it remain an exclusively Canadian affair. Even today, the ritual is intensely private--never recorded and only attended by other ring wearers. The ceremony calls for the inductee to lay a hand on an iron ring and pledge to use his or her knowledge to serve society.

Kipling even got involved with designing the ring itself: "It is rough as the mind of the young. It is not smoothed at the edges, any more than the character of the young. It is hand-hammered all around, and the young have their hammerings coming to them. It has neither beginning nor end, any more than the work of an Engineer, or as we know Space itself. It will cut into a gold ring if worn next to it: thus showing that one had better keep one's money-getting quite separate."

Since the first ring ceremony in 1925, exactly 312,956 Canadian engineers have joined the fellowship of the ring. Malcolm McGrath, who helps administer the program at the University of Toronto, says that students eagerly anticipate the ceremony, even dropping into his office to try on rings. Some 13,000 Canadians took the ring last year. (In the early 1970s, engineers in Ohio started a similar group inspired by the Canadian rites. About 10,000 American engineers join annually.)

An iron ring won’t get anyone a job; it doesn’t convey any accreditation (although you have to have graduated from recognized programs to qualify). But it has genuine meaning: Ring wearers try to do the right thing.

That thirst for purpose reminded me of the famous letter written by Google's co-founders when they registered their company for an initial public offering in April 2004. The starting principle of Google, wrote Sergey Brin and Larry Page, was, "Don’t be evil."

"We believe strongly that in the long term, we will be better served--as shareholders and in all other ways--by a company that does good things for the world even if we forgo some short-term gains," wrote Google's founders. "We aspire to make Google an institution that makes the world a better place. With our products, Google connects people and information all around the world for free."

But can a corporate pledge ever be as intimate or as genuine as a personal vow?

The most contemporary technology is intensely personal: We carry our own music library in our pocket, our work life on a laptop or PDA, our most important connections burned into our cellphones.

It's nice that Google has adopted an ethical pose--though precisely what it means for a company to "do no evil" becomes hazier the bigger and more complex a corporation becomes.

Critics of Google’s policies in China argued that the company tacitly backed evil by yielding to censorship demands by that country’s central government. Privacy advocates are growing leery of Google as it makes readily available Web pictures so detailed that you can see who has snuck out of work for a coffee break. Newspapers, starting with The Wall Street Journal, may even grouse that Google's adroit control of Web advertising has crippled the press's ability to remain financially independent--and so may eventually hurt the free flow of information.

I'm not sure I know what it means for a company to "not be evil." When individuals decide to try to use their talents to improve the world, they can make a difference.

Your comments are most welcome. Write to me at ecorcoran@forbes.com. Please also note whether I can share your comments with readers.

http://www.forbes.com/technology/2007/06/13/engineers-ring-google-tech-cz_ec_0614letter.html


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Tuesday, June 05, 2007

Column: Darwin In Your Palm

Forbes.com


Letter From Silicon Valley


Burlingame, Calif. -Talk about watching evolution in process.

A bevy of new devices are emerging, machines smaller than a laptop computer, bigger than a cellphone. Like variations of Darwin's finches, each of these is evolving its own specialty:

--Steve Jobs' iPhone will let you talk.

--"Mobile PCs," based on Intel's chips, will let you run the software written for PC on lightweight, portable machines.

--The "Foleo," Palm's new machine created by Palm Pilot and Treo inventor Jeff Hawkins, aims to be a "mobile companion" that sits somewhere between a PDA and a full-fledged laptop.

Each of these design efforts--and I'm sure there are scores more--are scratching away at the environment, trying to figure out what it will take to survive. What will consumers (and businesses) buy? At what price? With what usage caveats?

No one better channels consumers' longing to be cool than Steve Jobs and Apple. In the business world, Palm's Jeff Hawkins is Jobs' separated-at-birth twin: Twice before, Hawkins has proven that he can translate our hazy desires to break free of our desks into silicon and plastic.

(Full disclosure: This week, Elevation Partners, which owns a portion of Forbes, said it was investing in Palm. Fuller disclosure: Elevation didn't whisper a word about the deal to us before it was announced. Darn.)

But what gives me absolute confidence that something like these devices will exist are not just these electronic artists--but the armies of unrecognized design and manufacturing engineers who are steadily building the silicon chips that will power these emerging devices.

Take Intel: Executives there say that they believe the company's future lies with "system on chips," effectively special-purpose microprocessors tuned to carry out specific tasks.

Even more experienced in this area is Texas Instruments. I didn't include TI in my list at the top because TI's chips are used in such a diversity of cellphones and handheld machines. For a decade or so, Texas Instruments has been steadily building an entire ecosystem of design around its platforms. Constellations of companies in India, China and elsewhere are building special-purpose chips on top of TI's design architecture.

Bottom line: If you can dream it up, somebody can make a chip that will make it work.

Fundamental to this equation are the "foundries," the massive chip manufacturing facilities run by companies as diverse as Taiwan's TSMC, China's SMIC and Chartered, even IBM. Chip fabs have been around for decades, of course. But what's different now is the ease with which they can make literally hundreds of different products at once.

Enormously complex manufacturing software--go ahead, call it artificial intelligence software--mean that these factories can be programmed to stamp out very diverse designs. Relatively small batches of design suddenly have inherited many of the cost advantages that once blessed a single design.

Are you old enough to remember the heyday of Xerox PARC, when it was an incubator for astonishing ideas? The guiding design philosophy of those days, as I recall, was simple: Do away with a constraint. Pretend that a key--but expensive--component has become free. Pretend bandwidth is free. Pretend silicon is free.

Silicon chips are almost free. The limitation now is software. Jobs, Hawkins and for that matter, companies like Intel, must all be scrambling to figure out how to inspire software designers to write applications that will make their devices sing.

Prepare to see scores and scores of devices. That much is clear. The billion dollar question in the balance is one of evolution: Which one--or ones--will dominate?

I'm starting to morph this column into more of a blog-like conversation rather than a classic piece of reporting. Your comments are most welcome; you can send me a note at ecorcoran@forbes.com. If you do, please let me know if I can share your comments with readers.

http://www.forbes.com/2007/06/05/palm-foleo-iphone-tech-cz_ec_0605mobile.html?partner=yahootix



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Column: Running Intel's Numbers

Forbes.com


Letter From Silicon Valley

Numbers are the lifeblood of Intel. Here are some of the numbers that can make--or break--the company, including how many bits of data its chips can crunch, the power those chips demand and exactly how much it costs to make each chip.

My recent story on Intel described the struggles within the company to get performance and power numbers right and the pain of trimming the costs of running the entire business. So far, Intel has cut staff, most significantly in marketing and management. But Intel's executives have more controls at their disposal, and how they tune those dials can be a strong indication of the health of the business today and over the year to come.

Those controls are buried deep in the intricacies of chip manufacturing. A neighbor of mine joined Intel in 1974. She remembers working in its first factory in Santa Clara, Calif., using scissors to cut circuit patterns into "rubies," sheets of red plastic. After she finished, others would take those ruby "masks" and shine light through them, exposing the surface of a silicon wafer covered with light-sensitive goop called a photoresist.

The chemicals hardened, forming a protective cover for the silicon. Then the silicon wafer was bathed in an acid bath to "etch," or dissolve, unwanted portions. Coat, expose, etch, rinse and repeat. The process would go on until the silicon was fully patterned with the electronic design.

I thought of my neighbor a few months ago when I visited one of Intel's finest "fabs" in Chandler, Ariz. The process is still called "lithography," but it bears as much resemblance to the work of 30 years ago as a robin does to a dinosaur.

The Chandler fab is an enormous squat building. Although it is staffed night and day by people, sturdy robotic boxes with an equally sturdy name ("Front-operating universal pods," or "FOUPs") run the show.

No person--even one suited up in one of Intel's stylishly androgynous "bunny" suits--ever touches a wafer. Instead, stacks of 25 wafers are encased in plastic cassettes. FOUPs, which travel along narrow gauge tracks in the ceiling, shuttle the cassettes from one stop to the next: to a machine that smears photoresist chemicals onto the wafers, or maybe to a machine that exposes them to ultraviolet light.

Coat, expose, etch, rinse and repeat. Some of the machines are so massive they require special bolts so that the floor beneath them will not buckle. All cost millions--even tens of millions--of dollars apiece. After about 60 days, the cassettes will have finished their Disneyland-like odyssey through the fab. They will have covered about 32 miles in their FOUPs. And then they will be shipped to another factory, where they will be sliced into individual chips and assembled into boards or modules for customers.

By the end of this year, Intel will be able to make chips with components measuring 45 nanometers wide. That size means designers can squeeze more than several hundred million onto a silicon chip smaller than a postage stamp. By contrast, Intel's 8080 microprocessor, introduced in 1974, had 4,500 transistors connected by circuit lines measuring six microns wide.

As the transistors get smaller, the silicon wafers are getting bigger. Today's top of the line silicon wafers measure 12 inches across; their immediate predecessors were a mere 8 inches in diameter. Thanks to the magic geometry of circles, the larger wafers have twice the surface area of the smaller ones. Better manufacturing techniques mean Intel has to use less energy and water to pattern the big guys.

Bottom line: It costs Intel less (in variable costs) to crank out chips in its latest and greatest fabs than it does in older ones. By next year, four of those 12-inch wafer fabs will be equipped to make chips with components measuring 45 nanometers.

The more chips Intel can build in its new fabs, the better its profits.

Or turn it around: Getting rid of some of its older fabs will perk up the bottom line.

Right now, Intel has a stable of 16 fabs operating or under construction, half of which can handle the big 12-inch wafers; the other half process smaller 8-inch disks. Five of those older fabs are in the U.S.

Intel has already put a Colorado fab up for sale and said it would cut the workforce at a New Mexico site by about 1,000 employees. Intel also recently said it would fold its assets for building a type of Flash memory into an independent company, formed jointly with STMicroelectronics.

That leaves five older fabs, including an operation in hometown Santa Clara.

In past years, Intel has converted older fabs so they can make smaller chips or work with larger wafers. But it's a numbers game: Since larger wafers can produce so many more chips, how many factories does a company really need?

Here's my bet: Between now and the end of the year, we'll see Intel sell off some of those older 200-millimeter fabs. Even the Santa Clara location could be on the block.

When that happens, you can expect to see the bottom line benefit--profitability will improve for at least a couple of quarters.

Once the endorphins of selling assets wear off, management will be left with the toughest task of all: growing the business.

With this contribution, I'm starting to morph this column into more of a blog-like conversation rather than a classic piece of reporting. Your comments are most welcome; you can send me a note at ecorcoran@forbes.com. If you do, please let me know if I can share your comments with readers.

http://www.forbes.com/home/technology/2007/06/04/intel-chips-fabs-tech-cz_ec_0605intel.html

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Monday, June 04, 2007

FORBES: Intel Plots A Comeback

Forbes.com

Intel's boss was raised on the inside. Now he must turn it inside out.

Intel Corp. was mired in misery early last year. After two decades dominating the microchip market-- one of the fastest-moving and most unforgiving businesses in the world--Intel seemed lethargic, lagging and stumble-prone. Big layoffs were imminent. Its stock price, having reached $75 in the fall of 2000, had stalled in the $20 range. Net income topped $10 billion in 2000 but had fallen to only half that in the years since. Worse, Intel was getting bested, badly, by a pesky producer one-sixth its size. After years as an also-ran Advanced Micro Devices in 2003 had upstaged Intel's muscle-bound chips, namely Itanium and Pentium 4, Intel's centerpiece. Big customers--IBM, Hewlett-Packard and, eventually, Dell--began turning to AMD. In 2005 Intel lost 2.6 points of market share, far more than it had expected.

Moreover, forays for new growth were fizzling: A big move into new chips for cell phones flopped; a plan to create a business running server farms for corporate clients faded; a billion-dollar gamble on Itanium, a new-generation chip for big servers, failed to pay off. The efforts had been plotted by Craig Barrett, the materials-science engineer who in 1998 succeeded Andrew S. Grove, the salty leader who had helped start the company. Barrett was helped by a successor of his own: Paul S. Otellini, an Intel lifer who in mid-2005 became the first non-Ph.D. to run Intel.

Unaccustomed to losing, Intel's ranks pelted their new chief with bitter e-mails: Intel had lost it; management was incompetent. Some likened Intel to a lumbering Detroit carmaker. Today Otellini, 56, is reluctant to talk about the backlash, though his chagrin is apparent. His de facto number two, Sean Maloney, is more blunt: "It was a swift kick in the gut. We were angry and disappointed in ourselves." He adds: "We just had a visceral emotion: We're gonna fix it."

That frustration pushed Otellini to wage the most sweeping overhaul at Intel in 20 years. Gone are plans for diversifying away from Intel's chips. Gone is 10% of its workforce. Otellini also bailed Intel out of cell phones, selling off the XScale mobile-chip line. In a first for the company, he has put one chip factory--so far--up for sale. And Otellini is reorienting Intel's focus to look beyond its slow-growth mainstay, processor chips for desktops, to what he hopes will be the Next Wave. This is a world of lightweight notebook PCs and a gaggle of ultramobile machines smaller than a laptop but bigger than a BlackBerry. "The PC market has been very good to us. It's near 300 million units [a year]. It's going to grow to 500 million units," he says. "But how do we sell a billion of something? Can we create a multihundred-million-unit market, per year, in handhelds?"

Intel already had in place a growth engine that could fuel its comeback: Centrino, simpler, faster and cheaper than the Pentium 4. The design began with Intel engineers in Haifa, Israel, far from Silicon Valley. Centrino would power notebook computers--but the "core" processor at Centrino's heart would become the inspiration for all of Intel and lead to a starkly different design than the Pentium, which had reigned since 1993.

In Silicon Valley Intel engineers thrived on using every available transistor to get more speed and power from a chip. The adverse side effect: lots of waste heat. The 178 million transistors in Intel's top Pentium 4 give off enough heat to fry an egg.

In the new-gadget era envisioned by Otellini the chips must be the antithesis of a hefty Pentium--sleeker, simpler, far cheaper and, above all, cooler. Lash a couple of processor cores together and bundle in specialized parts for, say, wireless linkups or video graphics, and this system can power everything from a palmtop to a server. Intel says a new family of cores, aimed at mobile devices, will be ready next year.

"How do we fit inside of something that sells for $100 and make some money?" Otellini says. "Costs become essential. Architecture becomes essential. Integration becomes essential. And the culture of the company has to wrap itself around that." This threatens "the ego of the Intel engineering community," says Maloney, executive vice president. "Their whole notion of self-worth was based around bigger and faster. That aspiration needed to change to cooler, sleeker, smaller. That's a big deal."

Thus Intel has abandoned what may be the most prodigious platform--the cell phone, with 1 billion units sold last year, four times the number of PCs--in favor of a new gadget that barely exists. Succeeding requires Intel to do two things it never has done particularly well: make chips at the lowest cost possible and let customers' demands shape development.

The Intel of old held 85% of the PC microprocessor market and routinely dictated upgrades and designs with little input from the clientele. AMD Chief Hector Ruiz tacitly goads Intel for this: "We did something that, unfortunately, is all too rare in the semiconductor industry--we went out and talked with [customers] about what [they] needed," he said in an industry speech in October 2006.

The new Intel must undergo a personality transplant. The Intel that Andy Grove built had enshrined sharp confrontation as constructive engagement, in the imperious and emphatic style of its chairman, for whom decisions were crisp, choices were binary and markets were won or lost.

Otellini, who scoffs privately at the "cult" that can surround a company's founders, can deliberate something to death. He deploys a reserved manner and prefers persuasion over fiats, consensus over combat. Frustration or embarrassment shows in a red flush to his face. His equanimity is a mixed blessing. It can be seen as indecisiveness.

He was born and bred in San Francisco, and during his college years he spent a summer working with his father, a butcher, in a slaughterhouse. ("I think he did that on purpose, because he didn't want me to ever think of that as a career," Otellini has said.) He attended the University of San Francisco, and in 1974 he landed his M.B.A. at the University of California, Berkeley, joining Intel as an analyst. He hasn't missed an Intel paycheck since. He rose in marketing and management--"I'm a product guy"--and spent a year in 1990 as an aide to Grove.

Barrett succeeded Grove in 1998 and began looking beyond microprocessors, a business he derided as a "creosote bush." (In the desert a creosote bush poisons the ground around it to ward off other vegetation.) He had Intel spend $10 billion buying communications and networking firms, even as it invested hundreds of millions more in the Itanium chip project with HP.

By 2002 the dot-com crash and the collapse of telecom had devastated Intel's profits and chilled Barrett's plans. Intel's move into chips for mobile phones had become a quagmire. Although the company had grabbed a promising chip line in a legal settlement with the old Digital Equipment in 1998 and renamed it XScale, the chip wasn't enough. Unlike the PC world, software for such chips was patchy. Even making the chips proved more costly than expected as Intel had to rejigger manufacturing processes.

"In hindsight, phones--even the smart phones we targeted--was not an area in which we had 20 or 30 years of expertise," says Otellini, who became president in early 2002. "It didn't play to any of our strengths. We didn't have the software or the architecture." Nor did Intel have many customers. Research In Motion put XScale into its BlackBerry, but cell phone makers were leery of Intel's reputation in PCs for reaping most of the profits and leaving boxmakers with less. "There were entrenched players, many of whom had seen the PC movie," Otellini says.

Meanwhile Intel was getting into trouble in microprocessors. The Itanium, in gestation since 1994 and a few years behind schedule, faltered when customers balked at the hassle and the cost of rewriting old Intel-based software for the new chip. Worse, the Pentium 4 was a hothead and a power guzzler, at a time when corporate customers eyed even electricity bills in a bid to reduce their tech spending.

AMD, Intel's plucky rival, was poised to benefit. Its engineers had been working on a homegrown chip that rivaled Intel's high-end Itanium for power but easily ran existing software. And it was cool--generating less heat than Intel's big chips. AMD debuted its Opteron for high-end servers in April 2003 and rocked Intel's world. The competition would knock the average selling price for high-end chips from more than $600 apiece in 2003 to half of that today, says IDC analyst Shane Rau.

Intel, meanwhile, had glitches. It canceled one new version of Pentium 4, ran a year late on another, delayed several other products and ran short of chips because of bad forecasting. Only the transition of the chief executive job from Barrett to Otellini, in May 2005, went smoothly. Intel stock rose 8% in calendar 2005; AMD's rose 43%.

Then Intel stumbled in a spectacular way: It missed sales forecasts on Wall Street two quarters in a row, through the first quarter of 2006. And Intel was bloated. In 2000 it had 86,000 people producing $34 billion of revenue; by 2006 it had added 17,000, though the top line had grown only 5%.

Otellini spent much of last year handling the fallout--disillusioned employees, the board demanding to know why Intel had slipped so badly, a huge round of layoffs. Yet Intel already had a key element in place for a dramatic comeback--the processor core inside Centrino.

In 2000 Otellini, then head of Intel's microprocessor business, had realized slim notebooks would need a cooler, less power-hungry processor than the Pentium 4. So he set engineers in Israel to the task. They approached it in a non-Intel way, sacrificing some raw power to get a chip that ran cooler. The idea was scorned inside Intel. "The company had been so successful in the 1990s it was hard to talk about doing things differently," says David Perlmutter, who led the project. "It was easier to be remote and question the basic religion of the company."

In 2002 their work was all but finished, when Otellini had an epiphany: Notebooks and laptops had to be able to connect wirelessly to the Internet. So Otellini decreed that the new chip should wait until the engineers could fuse their core to a homegrown Wi-Fi component. "Making that decision was tumultuous inside of Intel, to say the least," he says. "It was a cultural issue. We're a microprocessor company." The Intel faithful disliked delaying a new chip to wait for adjunct technology. One computer maker jeered at the project, calling it "Latrino."

Intel rolled out its Wi-Fi-ready Centrino in March 2003. Six months later the new chip was a much-needed hit. Intel's Perlmutter was convinced he could see the next horizon. "The first Centrino wasn't bad," he says. "But could we evolve the architecture to be better than the Pentium 4?"


It could. A Centrino-like core was anointed as Intel's flagship for notebook and desktop PCs. In October 2004 Otellini canceled future Pentium 4 efforts. He signed on for a big test of whether Intel's engineers could shed their dictatorial ways to work closely with a most demanding customer: Steve Jobs of Apple.

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After much wooing by Otellini, Jobs had agreed to consider using the next core, so long as Apple engineers could work hand in hand with Intel's designers. And in mid-2005 Jobs took the stage at his annual powwow with developers to announce that the Apple Macintosh would start using Intel chips. Since the Mac's debut in 1984, it always had run on chips from Motorola and its partners. Otellini gets coy when asked whether Intel might eventually surface in the Apple iPhone, due in June.

In spite of Centrino's success, Intel overall was sagging. Early last year Otellini hired consultants from Bain & Co., who huddled with some of Intel's smartest managers to take a snapshot of the company. Their report, two months later, stung Otellini and staff: Intel was fat and inefficient, hampered by high costs and a swollen marketing department. One example: Intel had too many "two-in-a-box" managers (a pair who share title and job). One set even jointly oversaw a staff of one.

"We weren't used to the sniping. No one had questioned us for years," says marketing chief Sean Maloney. But instead of demurring, senior execs focused on a fix. "How could you let Intel fail?" he says. "We're the company that's famous for technological change. The sense of personal shame would be overwhelming."

But Intel stumbled again in launching its rescue mission. Led by the deliberative Otellini, the company imposed job cuts so slowly that the ranks grew ever more angry. Intel first told Wall Street it would analyze the company's structure but didn't cite layoffs. Later it said it would fire a thousand managers. In June 2006 it sold off the xscale mobile chip line to Marvell Technology Group for $600 million, shedding more staff. Only in September did Otellini & Co. put a number on the layoffs: 10,500 jobs, or 10% of the workforce, the biggest cut at Intel since it abandoned the memory-chip business in 1985. More layoffs loom as Intel weighs selling the weakest part of its business making flash memory (used in cell phones and cameras) by year-end.

Now Otellini plies new growth. Intel's sales of various "core" chips (including the Centrino and the "Core 2 Duo" lines, both inspired by that original core approach in Centrino) will exceed sales of its classic design this year. Notebook chips are gaining fast: By 2009 Intel figures it will ship more chips for notebooks than for desktop PCs--happy news because at least for now Intel makes more money on notebooks.

Next: chips for the ultramobile handhelds. These will incorporate, on one piece of silicon, a Centrino-like core plus circuits handling such tasks as Voice over Internet, graphics for games and search. Otellini argues that by 2011 such chips could compete in what he expects will be three newly formed $10-billion-a-year markets--one each in mobile, consumer electronics and supercheap PCs for the Third World. That enhanced core goes for now by the name Silverthorne.

"Silverthorne could really be a thorn in Intel's side," frets Auguste Richard, a senior analyst at First Albany Capital in San Francisco, who nonetheless admires the Intel overhaul and has a "buy" on the stock. Any system-on-a-chip revenues for Intel are a few years away. Wall Street also worries about the inevitably thinner profit margins in chips for cheap palmtops.

Intel never had obsessed over cutting product costs. "You would never have had a discussion with Andy [Grove] or Craig [Barrett] about us being the lowest-cost producer," Otellini says. When a company has products that could command as much as 80% margins, he notes, "costs are important but not critical." But cost will be everything in the handheld market, and Intel is counting on its mind-boggling prowess in manufacturing for an edge.

It makes some of the tiniest chips ever created for a PC, cramming them onto the largest silicon wafers in the world. It now has 5 factories (of a total 16) that use platters 300 millimeters across (12 inches or so). By year-end Intel will produce chips with transistors measuring 45 nanometers (45 billionths of a meter), smaller than most human viruses. That will let it etch 2,500 chips on each 300mm wafer.

Otellini bets Intel can stay so far ahead of rivals that it can make chips as cheaply as any competitor. That includes China, which is emerging as the foundry for the rest of the chip world. "We've been benchmarking them. We don't think we're at a cost disadvantage," he says. In March Intel set plans to build its next chip factory, typically a $4 billion project in the U.S., in Dalian, China.

But Intel will have to prevail over fearsome foes: Samsung and Texas Instruments, established vendors of chips for the picky cell phone business. And Intel's new push will require its engineers and managers to cater to customers in ways they never have before.

"Intel talks about being customer-centric, but it's not in their DNA. They've been brought up to rule the world," says Henri Richard, AMD sales chief. When he meets with phonemakers, they tell him what they want, what a chip should do and how much it should cost. In PCs, "Intel tells the customer: 'This is the way it's going to be.'"

At TI, Senior Vice President R. Gregory Delagi says his company has spent a decade learning to coddle clients. It reorganized its supply chain to have TI products ready just across the street from a customer assembly plant. During the tech slump in 2001 TI built a site for a customer within its own factory in France to let the client's engineers work alongside TI staff.

But Intel execs say they learned how to mollify customers as fussy as Steve Jobs. And they vow that their foray into the ultra- mobile market will fare better than their effort to make chips for cell phones, in part because Intel's cores are heirs to the mountains of software written for the 850 million or so Intel-based computers in the world today.

"That's the heart of why it was important for us to make the changes we made last year," Otellini says. A billion computers now link up to the Internet, most of them Intel-based, and it took 12 years to reach that milestone. The next billion machines will come online in only half as much time--and Intel will have to fight hard for every single one of them.



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Q&A: A Talk With Intel Chief Paul Otellini

Forbes.com

(originally published online on 5/17/07 but part of magazine 6/04/07 package)

Excerpts from a Q&A with Paul Otellini, chief executive of Intel.

Forbes: When did you think Intel had to change?

Otellini: My epiphany for driving our strategy came around 2002. We were leading up to the launch of what ultimately became Centrino. I felt very strongly that wireless communications as an integral part of a notebook experience was a killer market opportunity. Six months after launch, it became very obvious that this was a home run.

Around the same time, I changed our planning processes. We had had a microprocessor group, a chip set team, a server group and so on. I said, "We're going to turn this around and identify the end markets and do our planning from the markets backwards." So we changed product planning inside of Intel to be around platforms. It played to our unique advantages--silicon technology, platform architecture knowledge and the ability to scale massively.

Intel had accumulated something like $10 billion acquisitions in communications and networking. Did you have to do that?

There was certainly some communications architecture expertise that we didn't have inside the company. Our work in wi-fi and WiMax came out of those acquisitions. Clearly, one of the larger areas of investment was in the handset division, which we exited. There were a lot of lessons learned there. We saw that there wasn't a way for us to make good money there. But I believe very much that the future of computing is in handheld devices.

But if the future is in handheld devices, why get out of handsets?

It's a lot easier to add voice to a computer than to add computing to a phone. We're not just shrinking the notebook. We're asking, How do we provide a full Internet experience that also includes voice, in a handheld form-factor? I think the Internet is the killer app of mobile computing. Of all computing. The Internet runs on Intel architecture today.

So our view is, if you could deliver the full computer experience, in a handheld form factor, with the right kind of power and performance characteristics, then you have a very interesting product. And in that business, we compete based on our strengths, not our weaknesses.

Is the business model for the ultra-mobile industry going to look like the PC world?

I don't think so. We're not taking the PC business model into this area. We're taking the Intel architecture, which runs most of the Internet, into new devices. These are not going to be $200 chips, inside of a $200 phone. You have to deliver the right kind of performance to run the applications, have the right power envelope to give you the all-day battery power, and the right price to hit the sweet spot for the consumer. That means high integration of technology and moving to very small chips and system-on-chip architectures.

Saying, "I'm going to take a pre-existing architecture on which a billion Internet devices run today and move that into handhelds" is wholly different than saying, "I'm going to take the PC business model and move that into handhelds." It's a whole different model. There's different software to some extent. Windows is a player there but not the only player. And you can see that with Apple emerging.

More and more chip manufacturers have stepped back from manufacturing chips and instead are relying on foundries. What about Intel?

Chip manufacturing gets harder and more expensive all the time. It's basically the laws of physics and the laws of economics at play. To build a modern semiconductor plant which uses 300-millimeter wafers, and state-of-the-art lithography with designs measuring 45 nanometers, costs close to $4 billion. Then there are the tools inside it, which amount to close to a billion dollars, per generation of technology. That means you need to generate $4 billion to $5 billion a year in revenue out of it. There are not many semiconductor companies that are $5 billion or more in revenue. So economics leads many companies to collaborate.

No. 2: The laws of physics mean chip making gets harder and harder. We think we have some breakthrough technology at 45 nanometer. We think it will be harder for people to do that than it was in the past at, say, 65 nanometer or 90 nanometer. Our lead over the competition may extend with this generation and probably extend a lot after that. This is not a macho thing. It's all based on sheer economics.

As the Internet and hopefully our architecture come into the world of consumer electronics and handhelds, the price points are not going to be $1,000 but a few hundred dollars. So we have to be able to get this to low-cost, high performance single chips. And make reasonable profits.

Will Intel work differently with these device makers than it has with PC companies?

Over time, the answer is yes. And what we do in the PC space will change too. As you move towards system on a chip, particularly in ultra-small devices, different customers will have different requirements for what's on the chip. We may have to do derivative versions or semi-custom versions--and create ways customers can exploit their own intellectual property. We do some of this today in packaging. And in some areas of consumer electronics we're building system on chips for certain classes of devices such as set-top box makers.

What about Itanium?

It's used for really big machines: the Tokyo stock exchange, mainframe replacements. There are two models for high-performance computing: scale up and scale out. Itanium is a mainframe scale-up kind of machine. Google, with its zillions of racks of servers, is a scale out. At some point in time, the scale-out model may prevail. But for right now, for some classes of applications, particularly ones for organizations where systems have to be ultra-reliable and high performance, scale up still matters. And Itanium is our best architecture for that today.

What's been your hardest decision?

The one that led to us having to downsize. It was pretty obvious at the analyst meeting last year that we said some of our basic economic models, which had existed for many years, were changing. We had to get leaner, get more focused.

What have you learned by being on the Google board?

Much of the success of Google, apart from obviously their technology, is their aggressive willingness to partner and to make their partners successful. Google says, "You, Mister Partner, and I can create a huge opportunity to monetize assets that you may have. You can do it on your own, or you can do it with me and my scale, and I'll cut you in on it." And that "cutting you in on it" has been the heart of much of Google's growth.

That business model of setting up opportunities where you share mutual success financially has not been a model that has been inside this company or even in the classic PC space. I think this is a very interesting model for us.

http://www.forbes.com/2007/05/17/intel-otellini-chips-tech-cz_bc_0517otellini.html?boxes=custom

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Q&A: A Talk With AMD Exec Henri Richard


Forbes.com

(originally published online on 5/17/07 but part of magazine 6/04/07 package)

Q&A with Henri Richard, Advanced Micro Devices' chief sales and marketing officer.

Forbes: How did AMD become such a meaningful competitor to Intel?

Richard: We decided to go out with a strategic direction that was different from Intel's. Before 2002, Advanced Micro Devices had partial success in the consumer market. We understood that the way to greatness was not to ape Intel but to differentiate our solution. If it weren't for AMD, everyone would be speaking "Itanium." Customers need to trust you. I'd like to put a lot of credit to the new AMD management team for demonstrating that. Customers want to know: Are you real? Are you going to support me? Will you deliver on the promise?

I tell my kids, "My job is to sell freedom." I don't sell products. Our chips are fully compatible with Intel's and vice versa. Sometimes we're faster, sometimes they're faster. But essentially the market aspires to have choice. The last thing you want is for every PC or TV to be the same.

What's different about your approach from Intel's?

When I meet with customers in the cellphone or TV business, they present their vision of where they want to take their product, and they tell me what they want the components to be, what they should do and how much they should cost. Then they say, "Can you do it for me?" In the PC space, Intel tells the customer, here's the roadmap. This is the way it's going to be. Since when does every customer in the world decide that every other year is the right schedule to upgrade their chip? They talk about being customer-centric, but it's not in their DNA. They've been brought up to rule the world.

Intel looks at everyone as an extension of their business. We look at ourselves as an extension of our customers' business. It's not just about the products or the technology. It's the fact that we're fundamentally changing the business model.

Do we really need "ultramobile" PCs?

I don't know if it's a fat cellphone or a thin notebook. But there's clearly a missing link in mobile devices. If you have a fat cellphone, you're compromising on computing power and on visual quality. If you have a notebook, you've got computing power but you're trading excellent autonomy and connectivity. At the convergence of these devices, something will emerge: where the screen is good enough, the keyboard is good enough and the connectivity is good enough so that you don't need a Ph.D. to make everything work. That's the device we would all love to have. Then we wouldn't need to carry around two or three devices.

Will it come? Absolutely. Why is it so difficult? There are technology challenges, engineering compromises. And you have a clash of industries: The PC guys are always trying to get in a PC-centric view of the world, but they don't always have the greatest consumer insights. PCs are still way too frustrating and too prone to bugs and errors. If my refrigerator was like my PC, I'd have to wait 60 seconds to get a beer.

AMD has had an awful quarter. How do customers know you'll be viable?

I can't deny the recent quarter was a negative. But there are two ways to look at business: performance and health. There's what you see in the earnings. But what is the AMD customer saying to us? What's the end user demand? We had a series of challenges because we grew so fast in 2006. It put us in a position to disappoint some customers.

Although I can't look at Q1 with anything but disgust, this has never been anything other than a marathon. I look at Q1 like an anomaly and am confident that customers, users and employees' motivation and determination is intact.

You have already teamed up with IBM on research. You've suggested that you might give up manufacturing, too. Is this is a viable strategy?

Increasingly it's going to be a world of partnering, because there are more good ideas in several brains than in just one. And the costs barriers to entry are getting enormous. As the PC industry matures, it's not as homogeneous as it used to be. There's a need for "good enough" devices, where the focus is on keeping costs low. At the other end of the spectrum, there will be this incredible need for performance.

The race in chip design needs to change from "I'm doing it because I can" to "I'm doing it because it's meaningful to the end user." If there's one thing I can be proud of, AMD has helped Intel improve its game. If it hadn't been for AMD, Intel's way of addressing the market would have remained static. I give them a lot of credit for looking at the competition and forcing themselves to change.


http://www.forbes.com/2007/05/17/amd-richard-intel-tech-cz_ec_0517amd.html?boxes=custom

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